Dog in the Machine Demo
Dog in the Machine Demo is a turn-based tactical roguelite where you guide an AutoDog through compact, reactive combat grids. Battles emphasize chain reactions: conveyor belts, explosive obstacles, buttons and moving parts that can trigger domino-effect clears. You draft and customize your loadout by teaching Tricks and combining two Tricks to create new abilities, then plan each turn without guesswork using a real-time preview timeline that shows how your instruction sequence will play out. The demo puts you in control of Cookie and covers two districts of Automatown, including encounters with hordes of enemies and two boss fights. Developed by Studio Chahut and published by Goblinz Publishing.
Dog in the Machine Demo Features
Turn-based tactical roguelite
Compact, grid-based encounters with permadeath-style runs and evolving loadouts driven by Tricks earned between battles.
Chain-reaction combat
Battlefields are designed for domino effects: conveyor belts, explosives, buttons and reactive enemies open dramatic, tactical solutions.
Create Tricks by combining abilities
Train your AutoDog on new Tricks after fights and freely combine two Tricks to craft more complex, synergistic actions.
Real-time preview timeline
Plan and visualize your instruction sequence before committing so you can try, cancel and refine strategies without guesswork.
Procedurally varied grids
Each encounter plays out on a compact, reactive grid with different interactive elements and strategic opportunities.
Demo scope and goals
Play as Cookie across two Automatown districts, face hordes and two bosses to sample core mechanics and progression.
Dog in the Machine Demo Quick Facts
Frequently Asked Questions
What kind of game is this demo?
Dog in the Machine Demo is a single-player, turn-based tactical roguelite that uses compact grid-based encounters and reactive battlefield elements.
What content is included in the demo?
The demo lets you play as Cookie, travel through two districts of Automatown, fight hordes of enemies and face two boss encounters.
How does combat and the Trick system work?
Combat centers on chain reactions and environmental interactions. After battles your AutoDog learns Tricks, and you can combine two Tricks to create new abilities and synergies.
Which platforms and languages are supported?
The demo is available for Windows. Supported languages with full audio and subtitles are English, French, German, Japanese, Korean and Simplified Chinese.
What are the system requirements and player reception?
Minimum requires Windows 10, dual-core 2.0 GHz CPU, 8 GB RAM, GTX 1050-class GPU and 3 GB storage; recommended lists a quad-core 3.0 GHz CPU and 16 GB RAM. The demo has 51 reviews and a 100% positive rate.
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Recommendation Brief
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